A headshot of Sodabe Bandali.

Sodabe Bandali

Computer Science
Vanderbilt University
Nashville, TN
sodabebandali02@gmail.com

Project Portfolio

Selected research and applied projects in immersive technologies, perception, and accessibility.

Selected Projects

Participant using an omnidirectional treadmill in a virtual reality experiment.

Locomotion and Distance Perception on Omnidirectional Treadmills

Accepted at IEEE VR 2026

Investigating how locomotion parameters affect spatial perception in immersive virtual environments using the Cyberith Virtualizer Elite 2 treadmill.

Unity | C# | Virtual Reality | Cyberith Virtualizer Elite 2

Augmented reality hallway scene used for spatial navigation and distance judgment experiments.

The Effect of Environmental Clutter on Distance Perception in Augmented Reality

Accepted at ACM SAP 2026

A user study examining whether scene clutter systematically biases distance estimation in optical see-through AR, using blind-walking measures on the Microsoft HoloLens 2.

Unity | C# | Microsoft HoloLens | AR Spatial Mapping

Hardware setup used for breathing training research with mobile and VR devices.

Breathing Training System for Radiation Therapy

Vanderbilt University Medical Center

Developed a VR breathing training system to support patients preparing for radiation therapy by integrating physiological sensing and immersive feedback.

Unity | C# | Meta Quest | Bluetooth Sensors

Virtual city scene with guidance overlays used to evaluate safe pedestrian navigation.

Guiding Safe Pedestrian Navigation with Virtual Cues

Accepted at ACM SAP 2026

Explores how virtual cues can improve safe pedestrian decisions in complex virtual street environments.

Unity | C# | AR Spatial Mapping | Human-Computer Interaction