Projects
Selected research and applied projects in immersive technologies, perception, and accessibility.
Selected Projects
Breathing Training System for Radiation Therapy (Vanderbilt University Medical Center)
Developed a VR breathing training system to support patients preparing for radiation therapy by integrating physiological sensing and immersive feedback.
Unity | C# | Meta Quest | Bluetooth Sensors
The Effect of Environmental Clutter on Distance Perception in Augmented Reality
A user study examining whether scene clutter systematically biases distance estimation in optical see-through AR. Built in Unity for Microsoft HoloLens, the project combines blind-walking measures with subjective ratings to characterize AR depth perception.
Unity | C# | Microsoft HoloLens | AR Spatial Mapping
Guiding Safe Pedestrian Navigation with Virtual Cues
Explores how virtual cues can improve safe pedestrian decisions in complex virtual street environments.
Unity | C# | AR Spatial Mapping | Human-Computer Interaction